package descentFly.away3D4.chips
{
	import UIUtils.uif_util;
	
	import away3d.animators.UVAnimator;
	import away3d.animators.data.UVAnimationFrame;
	import away3d.animators.data.UVAnimationSequence;
	import away3d.arcane;
	import away3d.materials.BitmapMaterial;
	import away3d.materials.MaterialBase;
	import away3d.primitives.Sphere;
	
	import descentFly.away3D4.df_timer;
	import descentFly.away3D4.material.df_UVAnimMaterial;
	
	import flash.events.TimerEvent;
	
	public class df_noActiveSphere extends Sphere {
		public function df_noActiveSphere(material:MaterialBase=null, radius:Number=50, segmentsW:uint=16, segmentsH:uint=12, yUp:Boolean=true) {
			super(material, radius, segmentsW, segmentsH, yUp);
		}
/*		
		protected function createAnimator(): void {
			var i 		: uint;
			
			_clip = new UVAnimationSequence('anim');
			for (i=0; i<10; i++) {
				var k: Number = i/10;
				_clip.arcane::addFrame(new UVAnimationFrame(Math.random() * 0.5, k * 2), 200);
			}
			
			_animator = new UVAnimator(subMeshes[0]);
			_animator.addSequence(_clip);
		}
		
		protected function beginAnimation(): void {
			if (!_animator) createAnimator();
			_animator.play('anim');
		}
		
		override public function dispose(deep:Boolean):void {
			_animator.stop();
			_animator.disposeAsset();
			super.dispose(deep);
		}*/
	}
}